![]() Click on the Windows Start Menu and search for Exploit Protection.If you’re finding the game pretty rough while using DX12, give this a go: Fortunately, some users have reused a clever trick from another game - Control - which also suffered stutters at launch. The Ascent‘s biggest technical issue, especially on PC with the Game Pass build, is micro-stuttering. This post has been updated with more tips since first publication. Fortunately, there’s lots of tools and tricks available to help you wipe Veles clean of anything standing in your way - provided you’re well equipped first. Neon Giant’s debut game is pretty straightforward in terms of controls, but there are a few systems and swings in difficulty that players should be aware of. The Ascentis a straight twin-stick shooter for the most part, but there’s a huge difference between surviving and thriving in Veles. BTW - prices are accurate and items in stock at the time of posting. We have affiliate and advertising partnerships, which means we may collect a share of sales or other compensation from the links on this page. Stasis Stomp in undeniably S tier, and players need to give it a try if they have sufficient points in Frame.At Kotaku, we independently select and write about stuff we love and think you'll like too. Anyone that is killed while in stasis will explode, triggering even more explosions. This is almost exactly the same as the Joyrun Dragon augmentation. The character will stomp, causing a stasis effect that freezes nearby enemies. The final augmentation in the game is self-explanatory. These drones act as more of a shield than anything, and do not last long enough to warrant 60 energy. ![]() Unfortunately, the drones de-spawn way too quickly, and barely tickle nearby enemies. Gamers can spawn a swarm of drones that surround the character with Razor Dronettes. It can only be used every eight seconds, but the benefits are worth the energy cost. Players will be able to instantly take out ten or more adds at a time with this ability. Propulsion leap is an AOE slam attack that will destroy AI in range. It won't last long without a lot of points in Frame, but with the right build, Hyper Focus is a top defensive choice in the game. The augmentation will create a bubble shield that slows down projectiles that enter the area of effect. In any mode, the Hyper Focus Augment is a strategic defensive tool. RELATED: Indie Games Currently In Development That Look Like Triple-A Titles Still, against one large boss or a small group of enemies, Hydraulic Slam is powerful. Later in the game, it will not compete with the top AOE augments because of its limited range. It shoots out kinetic energy that will inflict damage on nearby enemies in the cone of the effect. The Hydraulic Slam is the first augmentation that most players will find, and is exceptionally good at lower levels. The locking animation takes about a second, but after it is complete, the player will be able to move freely. Homing Min is certainly one of the better options in the class, as well as in the game as a whole. It is viable against mobs and bosses, as the missiles will find the closest available target. This ability fires several homing rockets, which seek targets and explode on impact. Each has an impressive animation, which is perfect for the showoff in the squad. Out of all the classes, the Motoric augmentations are the most stylish. The Volatile augment starts a domino effect of explosions, which wipes hordes of enemies off the map. This is particularly useful against tightly grouped mobs and adds, as each explosion deals considerable damage and has a moderately sized AOE. Volatile is a powerful augmentation that explodes marked enemies when they die. In the Cybernetics class, this is one of the augmentations worthy of a class slot. These little guys will almost always kill the intended target, although they sometimes get lost. With this ability, gamers can spawn eight explosive spiders that look for enemies and explode on impact. For the ridiculously high resource cost and extended cooldown, this ability does not provide enough upside. However, similar to the Mono augments, not enough enemies are turned, and most of them fire nerf guns. In theory, this is a cool ability to have. The Rat Bite augment hacks enemies and makes them fight for the user. However, there are more than a dozen better options for augmentations in The Ascent. Mono Defenders are a little better because they carry the large shield. Each of these three augmentations spawn a robot to help gamers during a fight. However, the Ranger and Scrapper just don't do enough damage to be worth the 60-80 energy cost.
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